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AI Engineer

Remote · Production Department
25-50$/h
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We’re seeking a talented engineer to drive high-impact automation initiatives—from building intelligent agents and pipelines to integrating with our CRM/ATS and enabling data-driven decision-making across game development workflows.

Join us and partner with Sales, Recruiting, and PM teams!

Responsibilities

  • Translate ICPs & offers into data schemas, prompts, evaluation harnesses.
  • Build and ship agents/pipelines for research, enrichment, messaging, and triage.
  • Integrate with CRM/ATS/email/calendaring; set up logging, guardrails, and HIL (human‑in‑loop).
  • Partner with Sales/Recruiting/PMs to set KPIs and run A/B tests.
  • Document flows; upskill colleagues;
     

Requirements

Must‑have skills

  • Strong Python (Playwright/Selenium, BeautifulSoup), data shaping (Pandas/SQL).
  • LLM application design (prompting, tools/agents, retrieval), evaluation, and safety.
  • API & webhook integrations (email/CRM/ATS/Slack/Schedulers).
  • Experimentation mindset (A/B testing, metrics, dashboards).

     

Nice‑to‑haves

  • Game‑dev context (Unity pipelines, asset tagging)
  • Vector DBs (pgvector/FAISS), orchestration (Airflow/Prefect), containerization (Docker).

     

Conditions

  • Part-time remote work model.
  • Salary paid in US dollars or USDT.
  • Flat structure: no heavy bureaucracy, minimal micromanagement, streamlined approvals.
  • Small friendly Agile-teams.
  • English group sessions for language improvement.
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